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Lockheed Martin is using the Metaverse to address military training needs.

Security and aerospace company Lockheed Martin aims to leverage the metaverse to address five military needs through its various systems and cyber exercises.

Lockheed Martin is using the Metaverse to address military training needs.

News

Lockheed Martin, a global security and aerospace company, announced that it will use the Metaverse to address a variety of military training needs.

How does the metaverse address military needs?

According to the announcement, the Metaverse “enables a simulated battlespace that meets the diverse needs of militaries around the world.” The American company therefore aims to use new technologies to increase training and simulation realism while addressing a variety of military needs, five of which are listed.

AMZE system

One of the military’s requirements includes immersive pilot training that is cost-effective and sustainable. The company’s solution for this is to use its own visual display system called the Amorphic Appearance Zero-Projector (AMAZE).

AMAZE technology allows customers to “immerse themselves in high-fidelity training” as the system provides higher contrast and brightness displays, making training feel more realistic. The use of LED modules and lighting relays eliminates the need for maintenance schedules while reducing life cycle costs and hardware footprint.

Ready 3D

Another requirement to address includes the ability to train “across multi-domain environments.” To this end, the defense contractor has launched its own flagship training software called Prepar3D. This simulation program allows the military to set up virtual learning scenarios involving maritime, air, and land domains. Customers will find an open architecture that integrates third-party and customer-generated content while providing realism and customizability. An extensive library of vehicles is also available and is said to “also help integrate mixed reality training.”

swimming player

SIMRES is the company’s solution for “implementing compulsory training”. It aims to address the need for non-laser, real-time training technology “without line-of-sight limitations.” The system uses sensors to track the “position and orientation of soldiers and weapons” in real life, mapping them into a virtual game simulation and assigning properties to the physical environment, weapons and ammunition types. Provides accurate calculations of “ballistic and launch event impacts.” “Think of it as a real soldier acting as an avatar in a video game, where all the calculations are performed,” the official article said.

Battle Staff Trainer (BST)

Battle Staff Trainer (BST) is the company’s “proven wargaming and simulation solution” that aims to address the need for the ability to replicate any battle space required. This solution allows commanders and staff to learn how to make better decisions faster through customizable scenarios.

Cyber ​​Defense Range and Readiness Training

A final military need that Lockheed Martin believes Metaverse addresses is the need to assess “a variety of cyber threats to major acquisition programs.” This is addressed through “Cyber ​​Defense Range and Readiness Training” that prepares Soldiers to handle a “cyber-contested environment,” which also provides support for underwater, surface and terrestrial platforms of autonomous and manned systems. Essentially, this training helps customers harden their cyber operations to better prepare for all kinds of complex security threats.

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