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Watch: How to Scaling Second Life Machinima through Stable Proliferation of AI Programs

problem: Machinima is an amazing use case for the Metaverse platform, allowing people to create high-quality narrative videos on a low budget. "high quality" That part wasn’t that difficult. That’s because whenever you capture video in a multiplayer virtual world, you inevitably experience lag, frame rate drops, and completely invisible screen mesh files. This problem is especially acute in Second Life, where everything in the virtual world (including the avatars of other people logging in from around the world) is streamed live to the machine builder’s computer.

solution: Generate AI! Stability A particularly stable spread of AI.

Watch this tutorial Decorate Parx (above) Let’s find out what it means. Using Stable Diffusion and Comfy UI (graphical user interface for Stable Diffusion), Parx can convert low frame rate and low image quality footage into near-professional quality footage in Second Life. That is, 60 FPS on a 4K display at 15 frames per second.

Parx said the conversion process wasn’t particularly difficult.

Stable Diffusion AI machinima tutorial

"If all goes well, it’s nothing more than running a few commands in a command line window." As Parx said. It should also work to enhance captured machinima on any virtual world/MMO/metaverse platform.

The entire process is explained step by step in her tutorial, but pay close attention as you would with a real program. I’ve always been intrigued by the potential of Second Life machinima, but I’ve had trouble creating pro-grade materials. "on camera" It’s almost impossible. The best SL machinima are shot in front of a virtual green screen and undergo extensive post-processing.

In contrast, this tutorial demonstrates a meaningful and powerful use case for generative AI in the following ways: Reinforce Human creativity in the metaverse.