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Forging happens in real time in App.axie! The Forge is a new Axie Core mechanic. Burn materials to cast and craft on-chain consumables! Forging fees range from 1 to 5 USD, paid in AXS, depending on item rarity.
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The first consumables you can craft are Super Coco Choco and Dark Flame! Super Cocochoco will grant 15K AXP to the axie that eats it, and Dark Flame will help delegate the 2nd level part back to 1st level (utility coming soon!). See below for more details.
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This is an early build of App.Axie Forge, and at this time only owners of Collectible Axes who are level 30 or higher have access to the Super Cocochoco and Dark Flame Blueprints. However, users will be able to register and trade these new consumables on the marketplace.
Forging happens in real time in App.axie! Forge is a new Axie Core mechanic that introduces a new dimension to the Lunacian economy. Burn materials to create new materials. This initial build will allow Collectible Axes owners level 30 or higher to craft Super Cocochoco and Dark Flame. This is just the beginning for the Forge, so stay tuned for more Forge items and expanded access.
The Forge is a place in App.Axie where Lunacians can unlock blueprints to burn, forge, and craft on-chain items. Currently, Axes level 30 and above can craft two consumables: Super Coco Choco and Dark Flame. Once the blueprint is unlocked, you can forge up to 20 consumables if you have enough materials and 20 collectible axes (level 30 or higher) as a forger. You can also craft fewer consumables, and crafting only requires a proportional number of axes.
This adds a new layer of strategy and progression to the Axie world and helps balance out some of the Lunacian economy. If all goes as planned, we will release more blueprints and craft more items in the future so that more Lunasians can participate!
The two counterfeitable consumables currently available are:
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effect: Delegate stage 2 parts back to stage 1 (coming soon)
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Materials needed: Premium Coco Choco x2, Memories of Plants x100, Memories of Water x50
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rarefaction: trite
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Forging Fee: Pay $1.50 with AXS
IMPORTANT: Dark Flame can only be forged, stored, and traded in the marketplace. The actual utility for delegation will be released in the coming weeks.
Forge is, first and foremost, an Axie Core feature. In other words, it connects multiple dimensions of Axie’s world. This is why collectible Axes have different cooldown periods, and why Forges cost a small amount of AXS. Think about it. Forge grants new powers to collectible Axes, reduces the amount of AXS in circulation, and burns excess material. It also creates new financial revenue streams. Here’s how these mechanisms work:
Crafting consumables will cause your axie to enter a cooldown period, during which time you will not be able to craft new items. This is very simple. The rarer the collectible, the shorter its cooldown. The cooldown period is applied at your axie level, and you will see this cooldown period when you select your next forge operation.
Currently, the blueprints for Super Coco Choco and Dark Flame require collectible axes of level 30 or higher. In the future, we plan to add new blueprints with common axis requirements and also introduce rare and arcane consumables.
Step 1: Go to App.Axie and open it. Axie Experience Menu
Step 2: Please click The Forge
Step 3: Select the blueprint of the item you wish to forge.
Step 4: Select False Axis. Only counterfeit axes that meet the requirements of the blueprint are shown here. Each ax can only forge one item at a time, so you’ll need one suitable forging ax for each item.
Note: Delegating Axie does not transfer forging abilities from Administrator to Scholar. Administrators can select delegated axes as forgers here. But scholars cannot take advantage of it.
If you are new to forging, you will also be prompted to authorize contract use of the materials needed for forging.
Step 5: Select the required number of forged axes, enter the exact quantity of materials, and click Next. Refining (X) item Click the button and check the counterfeit transaction with your wallet. Forging fees are calculated based on quantity and rarity.
After a few seconds you will receive a confirmation message and the counterfeit item will soon be transferred to your wallet.
In this first iteration, forging requires existing on-chain items to create consumables. But we have a much broader vision for Forge’s future. In the future, players and collectors may be able to craft accessories in addition to consumables. Imagine creating and combining assets using materials, other consumables, accessories, land items, and even SLP/AXS!
The possibilities are endless and this is just the beginning. Start forging!
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