Crypto Gloom

Metaverse cannot host 40,000 gamers simultaneously

The interactive nature of Improbable’s future efforts seeks to enable real-time visibility, communication, and auditory exchange between virtual explorers, replicating the high-density events that have until now been possible only in the physical realm.

At the Metaverse Society’s ‘Scaling the Metaverse’ report event, Rob Whitehead, the company’s Chief Product Officer, highlighted this cutting-edge innovation.

Source: YouTube (impossible)

Expanding the Horizons of Virtual Social Connections

During his speech, Whitehead drew parallels between the virtual gathering experience and the thrill of large-scale music festivals. He likened the upcoming Metaverse to “experiencing a digital version of Glastonbury or Coachella.”

Whitehead also introduced the audience to the idea of ​​“metaverse skeuomorphism,” where virtual objects are inspired by the real world and then modeled to help users transition more easily into digital environments.

Improbable’s ambitious Metaverse initiative aims to revolutionize user engagement within the digital domain and significantly push the boundaries of social connection and virtual events. Stay tuned for more exciting details to come.

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